Thursday, November 22, 2007

Lucy Lolly: Due June 2008

In case I didn't mention it already, Lucy Lolly is going into production in the near future, and will be ready in time for June 2008, when it's due in at Uni for my final major project. Here's some collage concept art I did recently using wallpaper samples and magazine cut outs. This is how I want the final film to look like, at least for when the film is all 'cute'. I already know how I want it to play out and how I will do it, I just need to get a final storyboard and soundtrack ready, then I'll most likely start animating as soon as December or January. Woot.

Sunday, November 18, 2007

The Howdooyoodoo is complete! Sort of..

Yes I'm still aware this blog exists, even if I seem to only post one a month at the most recently (I post at the Dreamcast Junkyard more than here, funnily enough). So I finally found a way to line up all the characters colours with the line art for this film the Howdooyoodoo, after months of putting it off, thanks to Flash 8 which has a layer filter section much like Photoshop's for movie clips. This means I didn't have to line up the colour art for every single frame of the animation, so it took a small fraction of the time it was taking in Photoshop with film files over the summer holidays.

Sadly there's still one main thing I haven't sorted out for the film that I also won't have time for: the background noise. See, the film is set in the middle of London yet at the moment there is no crowds of people walking about, or even any moving cars on the road. I really wanted to have a mass of people in almost every shot, especially the one where the HDYD is walking across a road, but I simply don't have the time to animate them in at the moment, as to be honest I should really be working on my latest project Lucy Lolly. Once that is out of the way I may come back to add them in, but for now I'm just going to release it as it is, as everything else is now intact more or less how I want it. I swear this film has been the most un-intentionality time consuming animation I have ever done, everything just went out of it's way to suck time out of me. Really need to learn quicker ways of doing things like this..

Anyway, I've uploaded the film which you can see below, just pretend that the scenery is really busy for now and you'll hopefully get the idea. Thanks have to go out to Dave + Pat Long, Alex Underwood and Jack + Sophie Deen for helping out with the voice work, and of course John Agard, of whom's poem this is based on.